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1 · IGCSE Physics

Distance–time and velocity–time graphs

Drive a car with a speed slider or pick a preset journey and watch both graphs being drawn live. Drag across either graph to read the gradient and the area under the velocity–time graph.

speed v = Δs ÷ Δt (gradient of d–t)
acceleration a = Δv ÷ Δt (gradient of v–t)
distance = area under v–t graph
average speed = total distance ÷ total time
model: s → s + vΔt + ½aΔt², v → v + aΔt (Δt = 0.01 s)

Now: t = 0; s = 0; v = 0; a = 0; average speed = –

At t = 0 s: gradient of d–t = 0; gradient of v–t = 0; area under v–t = 0; distance from d–t = 0

Try this

  1. Choose “accelerate, cruise, brake”. While the car cruises, read the gradient of the distance–time graph and compare it with the height of the velocity–time graph.
  2. When the journey ends, set the cursor to 40 s. Check that the shaded area equals the final distance, then confirm it yourself using two triangles and a rectangle.
  3. In manual mode set the maximum acceleration to 1.0 m s⁻² and change the target speed: see the distance–time graph curve while speed changes and the gold road dots spread apart.

Exam tip: Find acceleration from the gradient of a straight section of a velocity–time graph using a large triangle, and remember the area under that graph gives distance travelled, not speed.